Share this:

Social Media Summit Scholarship Essay – Matthew Rogers

Posted by @joycegroenke in Just Want to Talk, Aug 9, 2011

Editor's Note: This is an entry in our Scholarship Contest for Patients and Caregivers to attend the Mayo Clinic Social Media Summit Oct. 17-21 in Rochester, Minn. See this post

for more details on the contest, and please cast your votes by liking or commenting on the candidates you think would be best.

Here is Matthew Rogers’ Essay:

As a medical student interested in geriatrics, I have frequently found myself thinking about what my life as an old person might look like in the future. For a long time, the prospect of growing old was an unpleasant and sometimes terrifying idea. But recently as I tried to picture myself as an 80-year old in a nursing home, it suddenly occurred to me: growing old will be a blast as long as I have my Xbox and some Wi-Fi.

I’ve been playing videogames for over 20 years, and it’s unlikely I’ll stop playing games and surfing the Internet, no matter how old I get. In fact, I’ll probably have more time for gaming and net surfing than is possible amid medical school and working life.

Online engagement by older adults is growing exponentially with the rise of easier-to-use smartphones, tablet computers, and motion-controlled videogames like the Nintendo Wii and Xbox Kinect. Although most current 90-year-olds aren’t digitized enough to fully participate in our blossoming online culture, the situation is rapidly changing.

Personally, I’ve already encountered older adults using technologies in ways that would have been difficult to imagine even 5 years ago. As a medical student, I have been following and participating in the care of Mrs. K, an 83-year-old homebound woman in New York. She uses an iPhone, and we have an ongoing game of Words With Friends. Using the chat function within the game, she was able to ask me a question about an upcoming appointment with her nephrologist. In college I helped coach my friend’s 70-year-old father on how to optimize his spell inventory in the computer game Diablo II. Now another friend’s mother is coaching me on how best to expand my Farmville estate. It won’t be long before grandmothers are teaching their grandchildren Beatles songs from across the country on Rock Band.

If we imagine a fully wired nursing home with an iPad or Xbox in every room, craft hour with a box of crayons begins to feel obsolete, to say the least. The collaborative multimedia produced by a group of geriatric artists would certainly rival anything to come out of Warhol’s Factory. And what if older people “re-skinned” a Google Map of New York to recreate the city as they remember it in the 1950s? The possibilities quickly become mind-boggling.

Health is inextricably tied to our social lives, and a digitized elderly community has enormous implications for healthcare innovation. Advances in artificial intelligence and natural language processing are advancing at a science fictional pace: Algorithmic analyses of older adults’ online writing could monitor for semantic declines in function indicative of multi-infarct dementia or depression. Similarly, we can imagine movement-based games capable of monitoring patients’ range of motion and adjusting game tasks accordingly to strengthen patients’ weaknesses.

A fully digitized generation of elders is an exciting inevitability. Although researchers and Internet developers are increasingly beginning to think about these possibilities, we need to be doing more if we hope to fully realize the potential of a digitized elderly community. Shaping the Internet toward promoting the health and happiness of older people is a multidisciplinary endeavor that will require a more imaginative and coordinated collaboration between Internet developers, physicians, and importantly, patients themselves.

I recently decided to postpone my last year of medical school to pursue a degree in applied medical informatics so I’ll be more equipped to participate in this work. Besides being a medical student and avid gamer, I’ve also worked at a Japanese TV station. I’ve also worked at a Japanese medical translation company, where I helped develop an online medical social network for physicians. As a junior fellow of the American Federation of Aging Research, I conducted a study on older patient satisfaction and physician communication. I hope to use my background in media, geriatrics research, informatics, as well as my extensive gaming skills to be an active proponent in the work of advancing the elder-gamer-net-surfer revolution.

Attending the Health Care Social Media Summit would be an unspeakably awesome opportunity, and I would be enthusiastic to add my perspective to the conference.

Follow me on Twitter @rogersmatthew

Tags: Scholarship contest

arunmathewsmd, Rita P., LZSteele and 56 others like this

Posted by @joyang, Aug 11, 2011

What a fascinating idea! I, too, have imagined what my life as an old person might look like in the future. Your digitized elderly community could prove to be a fantastic way to include the aging population in an increasingly "techy" future. Good luck with this!

cbear619 likes this

Posted by @caprisundad, Aug 11, 2011

Great essay--I would love to see entire nursing homes wired for Diablo LAN parties.

darkx91 likes this

Sounds great!! It might take some of the drag out of being old if particularly with a little humor involved. Maybe it would be interesting to create a simulated reality experience where old people could social network and do each other nice favors like virtually change one another's diapers. It would be a good way to take some of the downsides of being older in a light hearted way and lift their spirits up to network speeds.

mtrogers likes this

Posted by @cbear619, Aug 11, 2011

This is awesome! The possibilities really are endless. Maybe a market will go crazy for arthritis-friendly adaptors for iphones or game controllers!

mtrogers likes this

Posted by @cmurphyrealtor, Aug 12, 2011

Wonderful! My 91-year-old grandmother lives alone, unassisted, in Phoenix, and stays in touch with her family via email daily. She's also addicted to watching sports on her huge HDTV!

mtrogers likes this

Posted by @raoulduke, Aug 12, 2011

Great essay! So much food for thought.


Posted by @techsznyc, Aug 13, 2011

Refreshing take on a topic that really needs to be addressed in our growing geriatric population.


Posted by @occamslawnmower, Aug 14, 2011

I used to fear getting old (arthritis, uncontrollable bowels) but now I can't wait to control an Xbox controller with my gums and then crap myself with joy every day for the rest of my life. Wonderful to contemplate You are a philosopher in every sense of the word, especially the one about loving knowledge.

annaedmonds likes this

Posted by @charmsbrambles, Aug 15, 2011

Great essay! I am personally not a "gamer," but I can see your points. Maybe I should start gaming soon, to save my brain. Hint, hint.
Well, if I might, I'd like to chime in with a query of my own. Which of these e-healers would be best at destroying an aggressive Doves-Balmin cephalope?


Posted by @lzsteele, Aug 17, 2011

What an inspiring essay. I think that you provide an excellent and realistically optimistic outlook on the future, and on ways of making the lives of older adults more accessible to the rest of us (and v.v.!). It's nice to see that technology will help to integrate the ideas and values of the older generation with the rest of the techno-savvy world.


Posted by @ritap, Aug 18, 2011

I support Mr. Rogers' proposal with my strong vote! I hope the upcoming summit will include a good balance of patients and caregivers, and Mr. Rogers' professional commitment to applied medical informatics and geriatrics is a great combination for developing the potential of social media as used by the "elder-gamer-net-surfer." I also very much appreciated Mr. Rogers' recognition that health is inexorably linked to our social lives. Designing social media approaches, particularly to engage the elderly, can have a great impact on the needs for health, well-being, social structure, the best of science and medicine, and above all, quality of life. This set of "frontier issues" is going to be huge in the years ahead. I would like to see a group of medical practitioners - compassionate and enthusiastic ones like Mr. Rogers - help us make the most of it through the social media angle.


Posted by @thomasea, Aug 20, 2011

Wow, I've never thought about this before. As our generation ages, I think there will definitely be a demand for more health care services and communications through technological media. This was a great, thought-provoking essay! I love your vision, and you certainly have the experience to back it up.


Posted by @arunmathewsmd, Aug 25, 2011

Video game experiences are life experiences. I routinely ask my younger patients whether they game or not, and if so, which games they've played. If it happens to be a game that I'm familiar with or, even better, have played, then I know I'm in. Nothing builds the physician / patient relationship faster than the statement: "Wasn't Portal 2 incredible?", or something similar. It is clear that Matthew gets this and is forging ahead with looking at how to integrate the world of the digital natives to help better serve medicine. Brava, sir!

Please login or become a member to post a comment.